Basically, I included all the logic related to reading the 3D model file (.fbx.obj, etc) as part of a C++ dynamic library and then I used shared memory to fetch all the data from a Unity C# script and load it into a Unity scene. Here I have used Visual Studio 2015.You can download the. In this article we can see how to create a simple Unity 3D game using C# Script. There are some surprising tricks in it about the car control in the car script. For newer versions of Unity we recommend you consult the Standard Assets' Car sample scene that accompanies the Unity download from version 5.0 onwards.
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